The PlayStation 4 and Xbox 720 will be on par with each other on a graphics level.
ZoomIGN reports
that the PlayStation 4, aka Orbis, may feature custom chips based on
AMD's A8-3850 APU and Radeon HD 7670 discrete GPU. According to the
APU's off-the-shelf specs, it packs a quad-core 2.9 GHz processor an an
integrated HD 6550D graphics core. The APU will work in tandem with the
dedicated HD 7670 GPU which is clocked up to 1 GHz, supports DirectX 11,
and is accompanied by 1 GB of dedicated VRAM.
On a discrete graphics level, sources say that the PlayStation 4 will
be "toe-to-toe" with Microsoft's Xbox 720, as the latter console will
reportedly use AMD's HD 6670 card. The HD 7670 is actually a re-branding
of last year's HD 6670 featuring the same specs across the board. It's
an entry-level GPU by today's standards, costing around $74.99 USD, but
capable of cranking out just over 30 FPS in Metro 2033 and Crysis 2 with
the settings at high and the resolution cranked up to 1920 x 1080.
The PlayStation 3 will reportedly have the edge over Microsoft's new
console thanks to the APU's built-in graphics core. But performance will
likely be better on both systems because of their lightweight operating
system and games that are optimized for one specific hardware set. Like
Apple's iOS, game studios tend to gravitate to consoles because it's
cheaper to develop thanks to a limited number of hardware sets, and
because they simply generate better revenue.
Previous reports indicated that the PlayStation 4 will feature two
GPUs, but they would work separately instead of in CrossFire mode. Yet
this latest rumor makes more sense, as the discrete HD 7670 GPU and the
HD 6550D graphics core in the APU can still work together in rendering
detailed visuals on the fly. The HD 6550D will likely run games at
baseline specs and lower resolutions without the need for the discrete
HD 7670 GPU. But when heavy rendering is needed, both will be in use.
More information on the site: http://www.tomshardware.com
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